Hyper Fang: Difference between revisions

From I-Pixelmon
Jump to navigation Jump to search
m (Updating Hyper Fang)
m (Update Hyper Fang)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Move Infobox|name=Hyper Fang|type=Normal|category=Physical|power=80|accuracy=90|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Hyper Fang|type=Normal|category=Physical|power=80|accuracy=90|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
 
For more information on this move [https://bulbapedia.bulbagarden.net/wiki/Hyper_Fang_(move) visit Bulbapedia here].
=== Effects ===
=== Description ===
* May cause flinching (10% chance).
The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
 
=== Z-Moves ===
=== Z-Moves ===
{| class="wikitable sortable"
{| class="wikitable sortable"
! Crystal !! Z-Move !! Base Power
! Crystal !! Z-Move !! Base Power
|-
|-
| normalium_z || Breakneck Blitz || 160
| [[Normalium Z]] || [[Breakneck Blitz]] || 160
|}
|}

Latest revision as of 05:41, 17 June 2025

Hyper Fang
Type Normal
Category Physical
Power 80
Accuracy 90
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally

For more information on this move visit Bulbapedia here.

Description

The user bites hard on the target with its sharp front fangs. This may also make the target flinch.

Z-Moves

Crystal Z-Move Base Power
Normalium Z Breakneck Blitz 160