Iron Tail: Difference between revisions

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{{Move Infobox|name=Iron Tail|type=Steel|category=Physical|power=100|accuracy=75|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Iron Tail|type=Steel|category=Physical|power=100|accuracy=75|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
 
For more information on this move [https://bulbapedia.bulbagarden.net/wiki/Iron_Tail_(move) visit Bulbapedia here].
=== Effects ===
=== Description ===
* Lowers Defense by 1 stage (10% chance).
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
 
=== Z-Moves ===
=== Z-Moves ===
{| class="wikitable sortable"
{| class="wikitable sortable"
! Crystal !! Z-Move !! Base Power
! Crystal !! Z-Move !! Base Power
|-
|-
| steelium_z || Corkscrew Crash || 180
| [[Steelium Z]] || [[Corkscrew Crash]] || 180
|}
|}

Latest revision as of 05:41, 17 June 2025

Iron Tail
Type Steel
Category Physical
Power 100
Accuracy 75
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally

For more information on this move visit Bulbapedia here.

Description

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

Z-Moves

Crystal Z-Move Base Power
Steelium Z Corkscrew Crash 180