Template:Move Infobox: Difference between revisions

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<includeonly>
<includeonly><templatestyles src="Template:Move_Infobox/styles.css"/><table class="pkmn-infobox move-infobox"
<templatestyles src="Template:Move_Infobox/styles.css"/>
<!--
* `{{lc:...}}` lowers the move type (e.g. Grass → grass)
* `{{{{lc:...}} color dark}}` transcludes template “grass color dark”
  which returns the dark hex code.  Same idea for normal/light.
-->
 
<table class="pkmn-infobox move-infobox"
       style="
       style="
         /* outer dark border */
         /* outer dark border */
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         box-shadow:0 0 0 3px #{{{{lc:{{{type|Normal}}}}} color}} inset;
         box-shadow:0 0 0 3px #{{{{lc:{{{type|Normal}}}}} color}} inset;
         /* light background */
         /* light background */
         background-color:#{{{{lc:{{{type|Normal}}}}} color light}};
         background-color:#{{{{lc:{{{type|Normal}}}}} color light}};">
      ">
   <!-- title bar -->
 
   <!-- title bar: uses the *normal* shade -->
   <tr>
   <tr>
     <th colspan="2" class="header-main"style="background-color:#{{{{lc:{{{type|Normal}}}}} color}};">{{{name}}}
     <th colspan="2" class="header-main"style="background-color:#{{{{lc:{{{type|Normal}}}}} color}};">{{{name}}}
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   <tr><th scope="row">Accuracy</th>  <td>{{{accuracy|—}}}</td></tr>
   <tr><th scope="row">Accuracy</th>  <td>{{{accuracy|—}}}</td></tr>
   <tr><th scope="row">PP</th>        <td>{{{pp|—}}}</td></tr>
   <tr><th scope="row">PP</th>        <td>{{{pp|—}}}</td></tr>
 
  <!-- optional targeting grid (nested table) -->
</table>
  {{#if:{{{target|}}}|<tr><th scope="row" colspan="2" style="text-align: center;">Targeting</th></tr>}}
</includeonly>
  {{#if:{{{target|}}}|<tr><td colspan="2" style="padding:4px 2px;">{{{target}}}</td></tr>}}
<noinclude>{{documentation}}</noinclude>
</table></includeonly>
<noinclude>{{Move Infobox|name=Growl|type=Normal|category=Status|power=—|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=1|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=|hitsExtendedAlly=}}}}{{Move Infobox|name=Growl|type=Normal|category=Status|power=—|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=1|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=|hitsExtendedAlly=}}}}{{Move Infobox|name=Growl|type=Normal|category=Status|power=—|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=1|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=|hitsExtendedAlly=}}}}</noinclude>

Latest revision as of 05:28, 17 June 2025

Growl
Type Normal
Category Status
Power
Accuracy 100
PP 40
Targeting
Opponent Opponent Opponent
Self Ally Ally
Growl
Type Normal
Category Status
Power
Accuracy 100
PP 40
Targeting
Opponent Opponent Opponent
Self Ally Ally
Growl
Type Normal
Category Status
Power
Accuracy 100
PP 40
Targeting
Opponent Opponent Opponent
Self Ally Ally