Iron Head: Difference between revisions

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{{Move Infobox|name=Iron Head|type=Steel|category=Physical|power=80|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Iron Head|type=Steel|category=Physical|power=80|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
 
For more information on this move [https://bulbapedia.bulbagarden.net/wiki/Iron_Head_(move) visit Bulbapedia here].
=== Effects ===
=== Description ===
* Has (30% chance) chance to flinch the target.
The user slams the target with its steel-hard head. This may also make the target flinch.
 
=== Z-Moves ===
=== Z-Moves ===
{| class="wikitable sortable"
{| class="wikitable sortable"
! Crystal !! Z-Move !! Base Power
! Crystal !! Z-Move !! Base Power
|-
|-
| steelium_z || Corkscrew Crash || 160
| [[Steelium Z]] || [[Corkscrew Crash]] || 160
|}
|}

Latest revision as of 05:41, 17 June 2025

Iron Head
Type Steel
Category Physical
Power 80
Accuracy 100
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally

For more information on this move visit Bulbapedia here.

Description

The user slams the target with its steel-hard head. This may also make the target flinch.

Z-Moves

Crystal Z-Move Base Power
Steelium Z Corkscrew Crash 160