Heal Block: Difference between revisions

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{{Move Infobox|name=Heal Block|type=Psychic|category=Status|power=—|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=1|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=|hitsExtendedAlly=}}}}
{{Move Infobox|name=Heal Block|type=Psychic|category=Status|power=—|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=1|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=|hitsExtendedAlly=}}}}
For more information on this move [https://bulbapedia.bulbagarden.net/wiki/Heal_Block_(move) visit Bulbapedia here].
=== Description ===
=== Description ===
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Latest revision as of 05:41, 17 June 2025

Heal Block
Type Psychic
Category Status
Power
Accuracy 100
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally

For more information on this move visit Bulbapedia here.

Description

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Z-Moves

Crystal Z-Move Base Power
Psychium Z Z-Heal Block 0