Psychic Noise: Difference between revisions

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m (Update Psychic Noise)
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{{Move Infobox|name=Psychic Noise|type=Psychic|category=Special|power=75|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Psychic Noise|type=Psychic|category=Special|power=75|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
For more information on this move [https://bulbapedia.bulbagarden.net/wiki/Psychic_Noise_(move) visit Bulbapedia here].
=== Description ===
=== Description ===
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Latest revision as of 05:41, 17 June 2025

Psychic Noise
Type Psychic
Category Special
Power 75
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally

For more information on this move visit Bulbapedia here.

Description

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Z-Moves

Crystal Z-Move Base Power
Psychium Z Shattered Psyche 140