Heavy Slam: Difference between revisions

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(Creating Heavy Slam)
 
m (Updating Heavy Slam)
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=== Effects ===
=== Effects ===
* _Unhandled effect_: HeavySlam
* _Unhandled effect_: **HeavySlam**


=== Z-Moves ===
=== Z-Moves ===

Revision as of 08:48, 25 May 2025

Heavy Slam
Type Steel
Category Physical
Power 0
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Effects

  • _Unhandled effect_: **HeavySlam**

Z-Moves

Crystal Z-Move Base Power
steelium_z Corkscrew Crash 160