Hex: Difference between revisions

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(Creating Hex)
 
m (Updating Hex)
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=== Effects ===
=== Effects ===
* _Unhandled effect_: Hex
* _Unhandled effect_: **Hex**


=== Z-Moves ===
=== Z-Moves ===

Revision as of 08:48, 25 May 2025

Hex
Type Ghost
Category Special
Power 65
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Effects

  • _Unhandled effect_: **Hex**

Z-Moves

Crystal Z-Move Base Power
ghostium_z Never-Ending Nightmare 160