Snore: Difference between revisions

From I-Pixelmon
Jump to navigation Jump to search
(Creating Snore)
 
m (Updating Snore)
Line 2: Line 2:


=== Effects ===
=== Effects ===
* _Unhandled effect_: Snore
* _Unhandled effect_: **Snore**
* Has (30% chance) chance to flinch the target.
* May cause flinching (30% chance).


=== Z-Moves ===
=== Z-Moves ===

Revision as of 08:49, 25 May 2025

Snore
Type Normal
Category Special
Power 50
Accuracy 100
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally


Effects

  • _Unhandled effect_: **Snore**
  • May cause flinching (30% chance).

Z-Moves

Crystal Z-Move Base Power
normalium_z Z-Snore 0