Collision Course: Difference between revisions

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m (Updating Collision Course)
m (Updating Collision Course)
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{{Move Infobox|name=Collision Course|type=Fighting|category=Physical|power=100|accuracy=100|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Collision Course|type=Fighting|category=Physical|power=100|accuracy=100|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* Power increases when super-effective.
The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:47, 27 May 2025

Collision Course
Type Fighting
Category Physical
Power 100
Accuracy 100
PP 5
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit.

Z-Moves

Crystal Z-Move Base Power
fightinium_z All-Out Pummeling 180