Fake Out: Difference between revisions

From I-Pixelmon
Jump to navigation Jump to search
m (Updating Fake Out)
m (Updating Fake Out)
Line 2: Line 2:


=== Effects ===
=== Effects ===
* Has priority +3.
* Priority +3.
* May cause flinching (100% chance).
* May flinch (100% chance).
* _Unhandled effect_: **FakeOut**
* _Unhandled effect_: **FakeOut**



Revision as of 08:53, 25 May 2025

Fake Out
Type Normal
Category Physical
Power 40
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Effects

  • Priority +3.
  • May flinch (100% chance).
  • _Unhandled effect_: **FakeOut**

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 100