High Jump Kick: Difference between revisions

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m (Updating High Jump Kick)
m (Updating High Jump Kick)
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{{Move Infobox|name=High Jump Kick|type=Fighting|category=Physical|power=130|accuracy=90|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=High Jump Kick|type=Fighting|category=Physical|power=130|accuracy=90|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* User takes crash damage if it misses.
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

High Jump Kick
Type Fighting
Category Physical
Power 130
Accuracy 90
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Z-Moves

Crystal Z-Move Base Power
fightinium_z All-Out Pummeling 195