Hold Back: Difference between revisions

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m (Updating Hold Back)
m (Updating Hold Back)
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{{Move Infobox|name=Hold Back|type=Normal|category=Physical|power=40|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Hold Back|type=Normal|category=Physical|power=40|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* _Unhandled effect_: **FalseSwipe**
The user holds back when it attacks and the target is left with at least 1 HP.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Hold Back
Type Normal
Category Physical
Power 40
Accuracy 100
PP 40
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user holds back when it attacks and the target is left with at least 1 HP.

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 100