Hold Back: Difference between revisions
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m (Updating Hold Back) |
m (Updating Hold Back) |
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{{Move Infobox|name=Hold Back|type=Normal|category=Physical|power=40|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | {{Move Infobox|name=Hold Back|type=Normal|category=Physical|power=40|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | ||
=== | === Description === | ||
The user holds back when it attacks and the target is left with at least 1 HP. | |||
=== Z-Moves === | === Z-Moves === | ||
Revision as of 20:48, 27 May 2025
| Hold Back | |||||||
|---|---|---|---|---|---|---|---|
| Type | Normal | ||||||
| Category | Physical | ||||||
| Power | 40 | ||||||
| Accuracy | 100 | ||||||
| PP | 40 | ||||||
| Targeting | |||||||
| |||||||
Description
The user holds back when it attacks and the target is left with at least 1 HP.
Z-Moves
| Crystal | Z-Move | Base Power |
|---|---|---|
| normalium_z | Breakneck Blitz | 100 |