Jump Kick: Difference between revisions

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m (Updating Jump Kick)
m (Updating Jump Kick)
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{{Move Infobox|name=Jump Kick|type=Fighting|category=Physical|power=100|accuracy=95|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Jump Kick|type=Fighting|category=Physical|power=100|accuracy=95|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* User takes crash damage if it misses.
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Jump Kick
Type Fighting
Category Physical
Power 100
Accuracy 95
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Z-Moves

Crystal Z-Move Base Power
fightinium_z All-Out Pummeling 180