Rage: Difference between revisions

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m (Updating Rage)
m (Updating Rage)
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{{Move Infobox|name=Rage|type=Normal|category=Physical|power=20|accuracy=100|pp=20|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Rage|type=Normal|category=Physical|power=20|accuracy=100|pp=20|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* _Unhandled effect_: **Rage**
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Rage
Type Normal
Category Physical
Power 20
Accuracy 100
PP 20
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 100