Rage Fist: Difference between revisions
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{{Move Infobox|name=Rage Fist|type=Ghost|category=Physical|power=50|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | {{Move Infobox|name=Rage Fist|type=Ghost|category=Physical|power=50|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | ||
=== | === Description === | ||
The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power. | |||
=== Z-Moves === | === Z-Moves === | ||
Revision as of 20:48, 27 May 2025
| Rage Fist | |||||||
|---|---|---|---|---|---|---|---|
| Type | Ghost | ||||||
| Category | Physical | ||||||
| Power | 50 | ||||||
| Accuracy | 100 | ||||||
| PP | 10 | ||||||
| Targeting | |||||||
| |||||||
Description
The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
Z-Moves
| Crystal | Z-Move | Base Power |
|---|---|---|
| ghostium_z | Never-Ending Nightmare | 100 |