Bounce: Difference between revisions

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m (Updating Bounce)
m (Updating Bounce)
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{{Move Infobox|name=Bounce|type=Flying|category=Physical|power=85|accuracy=85|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=1|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=1}}}}
{{Move Infobox|name=Bounce|type=Flying|category=Physical|power=85|accuracy=85|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=1|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=1}}}}


=== Effects ===
=== Description ===
* _Unhandled effect_: **Fly**
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
* May paralyze (30% chance).


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:47, 27 May 2025

Bounce
Type Flying
Category Physical
Power 85
Accuracy 85
PP 5
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Z-Moves

Crystal Z-Move Base Power
flyinium_z Supersonic Skystrike 160