Headbutt: Difference between revisions

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m (Updating Headbutt)
m (Updating Headbutt)
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{{Move Infobox|name=Headbutt|type=Normal|category=Physical|power=70|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Headbutt|type=Normal|category=Physical|power=70|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* May flinch (30% chance).
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Headbutt
Type Normal
Category Physical
Power 70
Accuracy 100
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 140