Upper Hand: Difference between revisions

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m (Updating Upper Hand)
m (Updating Upper Hand)
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{{Move Infobox|name=Upper Hand|type=Fighting|category=Physical|power=65|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Upper Hand|type=Fighting|category=Physical|power=65|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* Priority +3.
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
* _Unhandled effect_: **UpperHand**


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:49, 27 May 2025

Upper Hand
Type Fighting
Category Physical
Power 65
Accuracy 100
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

Z-Moves

Crystal Z-Move Base Power
fightinium_z All-Out Pummeling 120