Double Hit: Difference between revisions

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{{Move Infobox|name=Double Hit|type=Normal|category=Physical|power=35|accuracy=90|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Double Hit|type=Normal|category=Physical|power=35|accuracy=90|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
=== Description ===
=== Description ===
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
=== Z-Moves ===
=== Z-Moves ===
{| class="wikitable sortable"
{| class="wikitable sortable"

Revision as of 05:35, 17 June 2025

Double Hit
Type Normal
Category Physical
Power 35
Accuracy 90
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally

Description

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Z-Moves

Crystal Z-Move Base Power
Normalium Z Breakneck Blitz 140