Electro Shot: Difference between revisions

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m (Updating Electro Shot)
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{{Move Infobox|name=Electro Shot|type=Electric|category=Special|power=130|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Electro Shot|type=Electric|category=Special|power=130|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
=== Description ===
=== Description ===
The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.
The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.
=== Z-Moves ===
=== Z-Moves ===
{| class="wikitable sortable"
{| class="wikitable sortable"

Revision as of 05:35, 17 June 2025

Electro Shot
Type Electric
Category Special
Power 130
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally

Description

The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.

Z-Moves

Crystal Z-Move Base Power
Electrium Z Gigavolt Havoc 195