False Swipe: Difference between revisions

From I-Pixelmon
Jump to navigation Jump to search
m (Updating False Swipe)
m (Update False Swipe)
Line 1: Line 1:
{{Move Infobox|name=False Swipe|type=Normal|category=Physical|power=40|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=False Swipe|type=Normal|category=Physical|power=40|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
=== Description ===
=== Description ===
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
=== Z-Moves ===
=== Z-Moves ===
{| class="wikitable sortable"
{| class="wikitable sortable"

Revision as of 05:35, 17 June 2025

False Swipe
Type Normal
Category Physical
Power 40
Accuracy 100
PP 40
Targeting
Opponent Opponent Opponent
Self Ally Ally

Description

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Z-Moves

Crystal Z-Move Base Power
Normalium Z Breakneck Blitz 100