Anchor Shot: Difference between revisions
Jump to navigation
Jump to search
(Creating Anchor Shot) |
m (Updating Anchor Shot) |
||
| Line 1: | Line 1: | ||
{{Move Infobox|name=Anchor Shot|type=Steel|category=Physical|power=80|accuracy=100|pp=20 | {{Move Infobox|name=Anchor Shot|type=Steel|category=Physical|power=80|accuracy=100|pp=20}} | ||
=== Effects === | === Effects === | ||
* _Unhandled | * _Unhandled effect:_ MeanLook | ||
=== Z-Moves === | === Z-Moves === | ||
| Line 11: | Line 11: | ||
|} | |} | ||
{{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}} | |||
{| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
Revision as of 07:14, 25 May 2025
| Anchor Shot | |
|---|---|
| Type | Steel |
| Category | Physical |
| Power | 80 |
| Accuracy | 100 |
| PP | 20 |
Effects
- _Unhandled effect:_ MeanLook
Z-Moves
| Crystal | Z-Move | Base Power |
|---|---|---|
| steelium_z | Corkscrew Crash | 160 |
| Opponent | Opponent | Opponent |
| Self | Ally | Ally |