Feint: Difference between revisions

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(Creating Feint)
 
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=== Effects ===
=== Effects ===
* _Unhandled effect_: Priority
* Has priority 2.
* _Unhandled effect_: Feint
* _Unhandled effect_: Feint



Revision as of 08:30, 25 May 2025

Feint
Type Normal
Category Physical
Power 30
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Effects

  • Has priority 2.
  • _Unhandled effect_: Feint

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 100