Axe Kick: Difference between revisions

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=== Effects ===
=== Effects ===
* _Unhandled effect_: JumpKick
* _Unhandled effect_: **JumpKick**
* _Unhandled effect_: Confusion
* May confuse the target (30% chance).


=== Z-Moves ===
=== Z-Moves ===

Revision as of 08:41, 25 May 2025

Axe Kick
Type Fighting
Category Physical
Power 120
Accuracy 90
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Effects

  • _Unhandled effect_: **JumpKick**
  • May confuse the target (30% chance).

Z-Moves

Crystal Z-Move Base Power
fightinium_z All-Out Pummeling 190