Sucker Punch: Difference between revisions

From I-Pixelmon
Jump to navigation Jump to search
(Creating Sucker Punch)
 
m (Updating Sucker Punch)
Line 2: Line 2:


=== Effects ===
=== Effects ===
* Has priority 1.
* Has priority +1.
* _Unhandled effect_: SuckerPunch
* _Unhandled effect_: **SuckerPunch**


=== Z-Moves ===
=== Z-Moves ===

Revision as of 08:49, 25 May 2025

Sucker Punch
Type Dark
Category Physical
Power 70
Accuracy 100
PP 5
Targeting
Opponent Opponent Opponent
Self Ally Ally


Effects

  • Has priority +1.
  • _Unhandled effect_: **SuckerPunch**

Z-Moves

Crystal Z-Move Base Power
darkinium_z Black Hole Eclipse 140