Axe Kick: Difference between revisions

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m (Updating Axe Kick)
m (Updating Axe Kick)
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{{Move Infobox|name=Axe Kick|type=Fighting|category=Physical|power=120|accuracy=90|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Axe Kick|type=Fighting|category=Physical|power=120|accuracy=90|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* User takes crash damage if it misses.
The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.
* May confuse (30% chance).


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:47, 27 May 2025

Axe Kick
Type Fighting
Category Physical
Power 120
Accuracy 90
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.

Z-Moves

Crystal Z-Move Base Power
fightinium_z All-Out Pummeling 190