Ceaseless Edge: Difference between revisions

From I-Pixelmon
Jump to navigation Jump to search
m (Updating Ceaseless Edge)
m (Updating Ceaseless Edge)
Line 1: Line 1:
{{Move Infobox|name=Ceaseless Edge|type=Dark|category=Physical|power=65|accuracy=90|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Ceaseless Edge|type=Dark|category=Physical|power=65|accuracy=90|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* Scatters entry‐hazard spikes on the foe’s side.
The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack will continue to damage the target for several turns.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:47, 27 May 2025

Ceaseless Edge
Type Dark
Category Physical
Power 65
Accuracy 90
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack will continue to damage the target for several turns.

Z-Moves

Crystal Z-Move Base Power
darkinium_z Black Hole Eclipse 120