Dire Claw: Difference between revisions

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m (Updating Dire Claw)
m (Updating Dire Claw)
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{{Move Infobox|name=Dire Claw|type=Poison|category=Physical|power=60|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Dire Claw|type=Poison|category=Physical|power=60|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* Increases critical hit ratio by 1 stage.
The user lashes out at the target with ruinous claws, aiming to land a critical hit. This may also leave the target poisoned, paralyzed, or drowsy.
* 30 % chance each turn to poison, paralyse **or** make the foe drowsy.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:47, 27 May 2025

Dire Claw
Type Poison
Category Physical
Power 60
Accuracy 100
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user lashes out at the target with ruinous claws, aiming to land a critical hit. This may also leave the target poisoned, paralyzed, or drowsy.

Z-Moves

Crystal Z-Move Base Power
poisonium_z Acid Downpour 120