Double Hit: Difference between revisions

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m (Updating Double Hit)
Tag: Manual revert
m (Updating Double Hit)
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{{Move Infobox|name=Double Hit|type=Normal|category=Physical|power=35|accuracy=90|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Double Hit|type=Normal|category=Physical|power=35|accuracy=90|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* Hits 2–0 times.
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:47, 27 May 2025

Double Hit
Type Normal
Category Physical
Power 35
Accuracy 90
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 140