Fake Out: Difference between revisions

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m (Updating Fake Out)
m (Updating Fake Out)
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{{Move Infobox|name=Fake Out|type=Normal|category=Physical|power=40|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Fake Out|type=Normal|category=Physical|power=40|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* Priority +3.
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
* May flinch (100% chance).
* _Unhandled effect_: **FakeOut**


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Fake Out
Type Normal
Category Physical
Power 40
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 100