Foresight: Difference between revisions

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m (Updating Foresight)
m (Updating Foresight)
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{{Move Infobox|name=Foresight|type=Normal|category=Status|power=0|accuracy=-1|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Foresight|type=Normal|category=Status|power=|accuracy=|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* _Unhandled effect_: **Foresight**
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Foresight
Type Normal
Category Status
Power
Accuracy
PP 40
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Z-Moves

Crystal Z-Move Base Power
normalium_z Z-Foresight 0