Guillotine: Difference between revisions

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m (Updating Guillotine)
m (Updating Guillotine)
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{{Move Infobox|name=Guillotine|type=Normal|category=Physical|power=0|accuracy=30|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Guillotine|type=Normal|category=Physical|power=|accuracy=30|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* Causes an instant faint if it hits.
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Guillotine
Type Normal
Category Physical
Power
Accuracy 30
PP 5
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 180