Happy Hour: Difference between revisions

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m (Updating Happy Hour)
m (Updating Happy Hour)
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{{Move Infobox|name=Happy Hour|type=Normal|category=Status|power=0|accuracy=-1|pp=30|target={{Move Target Grid|hitsAll=1|hitsOppositeFoe=|hitsAdjacentFoe=|hitsExtendedFoe=|hitsSelf=1|hitsAdjacentAlly=1|hitsExtendedAlly=1}}}}
{{Move Infobox|name=Happy Hour|type=Normal|category=Status|power=|accuracy=|pp=30|target={{Move Target Grid|hitsAll=1|hitsOppositeFoe=|hitsAdjacentFoe=|hitsExtendedFoe=|hitsSelf=1|hitsAdjacentAlly=1|hitsExtendedAlly=1}}}}


=== Effects ===
=== Description ===
* _Unhandled effect_: **HappyHour**
Using Happy Hour doubles the amount of prize money received after battle.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Happy Hour
Type Normal
Category Status
Power
Accuracy
PP 30
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

Using Happy Hour doubles the amount of prize money received after battle.

Z-Moves

Crystal Z-Move Base Power
normalium_z Z-Happy Hour 0