Infernal Parade: Difference between revisions

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{{Move Infobox|name=Infernal Parade|type=Ghost|category=Special|power=60|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Infernal Parade|type=Ghost|category=Special|power=60|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* May burn (30% chance).
The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.
* Power doubles versus poisoned targets and may poison.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Infernal Parade
Type Ghost
Category Special
Power 60
Accuracy 100
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.

Z-Moves

Crystal Z-Move Base Power
ghostium_z Never-Ending Nightmare 120