Meteor Assault: Difference between revisions

From I-Pixelmon
Jump to navigation Jump to search
m (Updating Meteor Assault)
m (Updating Meteor Assault)
Line 1: Line 1:
{{Move Infobox|name=Meteor Assault|type=Fighting|category=Physical|power=150|accuracy=100|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Meteor Assault|type=Fighting|category=Physical|power=150|accuracy=100|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* User must recharge next turn.
The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Meteor Assault
Type Fighting
Category Physical
Power 150
Accuracy 100
PP 5
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.

Z-Moves

Crystal Z-Move Base Power
fightinium_z All-Out Pummeling 200