Pay Day: Difference between revisions

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m (Updating Pay Day)
m (Updating Pay Day)
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{{Move Infobox|name=Pay Day|type=Normal|category=Physical|power=40|accuracy=100|pp=20|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Pay Day|type=Normal|category=Physical|power=40|accuracy=100|pp=20|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* _Unhandled effect_: **PayDay**
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Pay Day
Type Normal
Category Physical
Power 40
Accuracy 100
PP 20
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 100