Psychic Noise: Difference between revisions

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m (Updating Psychic Noise)
m (Updating Psychic Noise)
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{{Move Infobox|name=Psychic Noise|type=Psychic|category=Special|power=75|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Psychic Noise|type=Psychic|category=Special|power=75|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* _Unhandled effect_: **PsychicNoise**
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:48, 27 May 2025

Psychic Noise
Type Psychic
Category Special
Power 75
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Z-Moves

Crystal Z-Move Base Power
psychium_z Shattered Psyche 140