Sky Attack: Difference between revisions

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m (Updating Sky Attack)
m (Updating Sky Attack)
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{{Move Infobox|name=Sky Attack|type=Flying|category=Physical|power=140|accuracy=90|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=1|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=1}}}}
{{Move Infobox|name=Sky Attack|type=Flying|category=Physical|power=140|accuracy=90|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=1|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=1}}}}


=== Effects ===
=== Description ===
* _Unhandled effect_: **SkyAttack**
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
* May flinch (30% chance).
* Increases critical hit ratio by 1 stage.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:49, 27 May 2025

Sky Attack
Type Flying
Category Physical
Power 140
Accuracy 90
PP 5
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Z-Moves

Crystal Z-Move Base Power
flyinium_z Supersonic Skystrike 200