Terrain Pulse: Difference between revisions
Jump to navigation
Jump to search
m (Updating Terrain Pulse) |
m (Updating Terrain Pulse) |
||
| Line 1: | Line 1: | ||
{{Move Infobox|name=Terrain Pulse|type=Normal|category=Special|power=50|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | {{Move Infobox|name=Terrain Pulse|type=Normal|category=Special|power=50|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | ||
=== | === Description === | ||
The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. | |||
=== Z-Moves === | === Z-Moves === | ||
Revision as of 20:49, 27 May 2025
| Terrain Pulse | |||||||
|---|---|---|---|---|---|---|---|
| Type | Normal | ||||||
| Category | Special | ||||||
| Power | 50 | ||||||
| Accuracy | 100 | ||||||
| PP | 10 | ||||||
| Targeting | |||||||
| |||||||
Description
The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
Z-Moves
| Crystal | Z-Move | Base Power |
|---|---|---|
| normalium_z | Breakneck Blitz | 100 |