Terrain Pulse: Difference between revisions

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m (Updating Terrain Pulse)
m (Updating Terrain Pulse)
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{{Move Infobox|name=Terrain Pulse|type=Normal|category=Special|power=50|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Terrain Pulse|type=Normal|category=Special|power=50|accuracy=100|pp=10|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}


=== Effects ===
=== Description ===
* _Unhandled effect_: **TerrainPulse**
The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.


=== Z-Moves ===
=== Z-Moves ===

Revision as of 20:49, 27 May 2025

Terrain Pulse
Type Normal
Category Special
Power 50
Accuracy 100
PP 10
Targeting
Opponent Opponent Opponent
Self Ally Ally


Description

The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.

Z-Moves

Crystal Z-Move Base Power
normalium_z Breakneck Blitz 100