Waterfall: Difference between revisions
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m (Updating Waterfall) |
m (Updating Waterfall) |
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{{Move Infobox|name=Waterfall|type=Water|category=Physical|power=80|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | {{Move Infobox|name=Waterfall|type=Water|category=Physical|power=80|accuracy=100|pp=15|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | ||
=== | === Description === | ||
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. | |||
=== Z-Moves === | === Z-Moves === | ||
Revision as of 20:49, 27 May 2025
| Waterfall | |||||||
|---|---|---|---|---|---|---|---|
| Type | Water | ||||||
| Category | Physical | ||||||
| Power | 80 | ||||||
| Accuracy | 100 | ||||||
| PP | 15 | ||||||
| Targeting | |||||||
| |||||||
Description
The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
Z-Moves
| Crystal | Z-Move | Base Power |
|---|---|---|
| waterium_z | Hydro Vortex | 160 |