Dynamic Punch: Difference between revisions
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{{Move Infobox|name=Dynamic Punch|type=Fighting|category=Physical|power=100|accuracy=50|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | {{Move Infobox|name=Dynamic Punch|type=Fighting|category=Physical|power=100|accuracy=50|pp=5|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}} | ||
=== Description === | === Description === | ||
The user punches the target with full, concentrated power. This confuses the target if it hits. | The user punches the target with full, concentrated power. This confuses the target if it hits. | ||
=== Z-Moves === | === Z-Moves === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Revision as of 05:35, 17 June 2025
| Dynamic Punch | |||||||
|---|---|---|---|---|---|---|---|
| Type | Fighting | ||||||
| Category | Physical | ||||||
| Power | 100 | ||||||
| Accuracy | 50 | ||||||
| PP | 5 | ||||||
| Targeting | |||||||
| |||||||
Description
The user punches the target with full, concentrated power. This confuses the target if it hits.
Z-Moves
| Crystal | Z-Move | Base Power |
|---|---|---|
| Fightinium Z | All-Out Pummeling | 180 |