Happy Hour: Difference between revisions

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m (Updating Happy Hour)
m (Update Happy Hour)
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{{Move Infobox|name=Happy Hour|type=Normal|category=Status|power=—|accuracy=—|pp=30|target={{Move Target Grid|hitsAll=1|hitsOppositeFoe=|hitsAdjacentFoe=|hitsExtendedFoe=|hitsSelf=1|hitsAdjacentAlly=1|hitsExtendedAlly=1}}}}
{{Move Infobox|name=Happy Hour|type=Normal|category=Status|power=—|accuracy=—|pp=30|target={{Move Target Grid|hitsAll=1|hitsOppositeFoe=|hitsAdjacentFoe=|hitsExtendedFoe=|hitsSelf=1|hitsAdjacentAlly=1|hitsExtendedAlly=1}}}}
=== Description ===
=== Description ===
Using Happy Hour doubles the amount of prize money received after battle.
Using Happy Hour doubles the amount of prize money received after battle.
=== Z-Moves ===
=== Z-Moves ===
{| class="wikitable sortable"
{| class="wikitable sortable"

Revision as of 05:36, 17 June 2025

Happy Hour
Type Normal
Category Status
Power
Accuracy
PP 30
Targeting
Opponent Opponent Opponent
Self Ally Ally

Description

Using Happy Hour doubles the amount of prize money received after battle.

Z-Moves

Crystal Z-Move Base Power
Normalium Z Z-Happy Hour 0