Hold Back: Difference between revisions

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{{Move Infobox|name=Hold Back|type=Normal|category=Physical|power=40|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Hold Back|type=Normal|category=Physical|power=40|accuracy=100|pp=40|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
=== Description ===
=== Description ===
The user holds back when it attacks and the target is left with at least 1 HP.
The user holds back when it attacks and the target is left with at least 1 HP.
=== Z-Moves ===
=== Z-Moves ===
{| class="wikitable sortable"
{| class="wikitable sortable"

Revision as of 05:36, 17 June 2025

Hold Back
Type Normal
Category Physical
Power 40
Accuracy 100
PP 40
Targeting
Opponent Opponent Opponent
Self Ally Ally

Description

The user holds back when it attacks and the target is left with at least 1 HP.

Z-Moves

Crystal Z-Move Base Power
Normalium Z Breakneck Blitz 100