Tackle: Difference between revisions

From I-Pixelmon
Jump to navigation Jump to search
m (Updating Tackle)
m (Update Tackle)
Line 1: Line 1:
{{Move Infobox|name=Tackle|type=Normal|category=Physical|power=40|accuracy=100|pp=35|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
{{Move Infobox|name=Tackle|type=Normal|category=Physical|power=40|accuracy=100|pp=35|target={{Move Target Grid|hitsAll=|hitsOppositeFoe=1|hitsAdjacentFoe=1|hitsExtendedFoe=|hitsSelf=|hitsAdjacentAlly=1|hitsExtendedAlly=}}}}
=== Description ===
=== Description ===
A physical attack in which the user charges and slams into the target with its whole body.
A physical attack in which the user charges and slams into the target with its whole body.
=== Z-Moves ===
=== Z-Moves ===
{| class="wikitable sortable"
{| class="wikitable sortable"

Revision as of 05:38, 17 June 2025

Tackle
Type Normal
Category Physical
Power 40
Accuracy 100
PP 35
Targeting
Opponent Opponent Opponent
Self Ally Ally

Description

A physical attack in which the user charges and slams into the target with its whole body.

Z-Moves

Crystal Z-Move Base Power
Normalium Z Breakneck Blitz 100