Reflect Type

From I-Pixelmon
Revision as of 08:34, 25 May 2025 by NewAdmin (talk | contribs) (Creating Reflect Type)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Reflect Type
Type Normal
Category Status
Power 0
Accuracy -1
PP 15
Targeting
Opponent Opponent Opponent
Self Ally Ally


Effects

  • _Unhandled effect_: ReflectType

Z-Moves

Crystal Z-Move Base Power
normalium_z Z-Reflect Type 0