Endure

From I-Pixelmon
Revision as of 08:20, 25 May 2025 by NewAdmin (talk | contribs) (Creating Endure)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Endure
Type Normal
Category Status
Power 0
Accuracy -1
PP 10


Effects

  • _Unhandled effect_: Priority
  • _Unhandled effect_: Endure

Z-Moves

Crystal Z-Move Base Power
normalium_z Z-Endure 0